| activeInHierarchy(GameObject obj) | WMG_GUI_Functions | |
| addRaycaster(GameObject obj) | WMG_GUI_Functions | |
| anchorVec | WMG_Axis | |
| AxisArrowBotLeft | WMG_Axis | |
| AxisArrowDL | WMG_Axis | |
| AxisArrowTopRight | WMG_Axis | |
| AxisArrowUR | WMG_Axis | |
| AxisLabelColor | WMG_Axis | |
| AxisLabelDistBetween | WMG_Axis | |
| AxisLabelFont | WMG_Axis | |
| AxisLabelFontStyle | WMG_Axis | |
| axisLabelLabeler | WMG_Axis | |
| AxisLabelLabeler(WMG_Axis axis, int labelIndex) | WMG_Axis | |
| AxisLabelObjs | WMG_Axis | |
| AxisLabelRotation | WMG_Axis | |
| axisLabels | WMG_Axis | |
| AxisLabelSize | WMG_Axis | |
| AxisLabelSkipInterval | WMG_Axis | |
| AxisLabelSkipStart | WMG_Axis | |
| AxisLabelSpaceOffset | WMG_Axis | |
| AxisLabelSpacing | WMG_Axis | |
| AxisLength | WMG_Axis | |
| AxisLine | WMG_Axis | |
| AxisLinePadding | WMG_Axis | |
| AxisMaxValue | WMG_Axis | |
| AxisMinValue | WMG_Axis | |
| AxisNonTickPercent | WMG_Axis | |
| AxisNumTicks | WMG_Axis | |
| AxisObj | WMG_Axis | |
| AxisTick | WMG_Axis | |
| AxisTicks | WMG_Axis | |
| AxisTicksRightAbove | WMG_Axis | |
| AxisTitle | WMG_Axis | |
| AxisTitleFontSize | WMG_Axis | |
| AxisTitleOffset | WMG_Axis | |
| AxisTitleString | WMG_Axis | |
| AxisUseNonTickPercent | WMG_Axis | |
| bringSpriteToFront(GameObject obj) | WMG_GUI_Functions | |
| changeBarWidthHeight(GameObject obj, int aWidth, int aHeight) | WMG_GUI_Functions | |
| changeLabelColor(GameObject obj, Color newColor) | WMG_Text_Functions | |
| changeLabelFont(GameObject obj, Font newFont) | WMG_Text_Functions | |
| changeLabelFontSize(GameObject obj, int newFontSize) | WMG_Text_Functions | |
| changeLabelFontStyle(GameObject obj, FontStyle newFontStyle) | WMG_Text_Functions | |
| changeLabelText(GameObject obj, string aText) | WMG_Text_Functions | |
| ChangeOrientation() | WMG_Axis | |
| ChangeOrientationEnd(labelTypes tLabelType, float tAxisMaxValue, float tAxisMinValue, int tAxisNumTicks, int tnumDecimalsAxisLabels, bool tMinAutoGrow, bool tMaxAutoGrow, bool tMinAutoShrink, bool tMaxAutoShrink, bool tSetLabelsUsingMaxMin, float tAxisLabelSpacing, string tAxisTitleString, List< string > tLabels, bool tHideTicks, bool tHideGrid) | WMG_Axis | |
| changePositionByRelativeTransform(GameObject obj, GameObject relative, Vector2 delta) | WMG_GUI_Functions | |
| changeRadialSpriteRotation(GameObject obj, Vector3 newRot) | WMG_GUI_Functions | |
| changeSpriteAlpha(GameObject obj, float alpha) | WMG_GUI_Functions | |
| changeSpriteColor(GameObject obj, Color aColor) | WMG_GUI_Functions | |
| changeSpriteFill(GameObject obj, float fill) | WMG_GUI_Functions | |
| changeSpriteHeight(GameObject obj, int aHeight) | WMG_GUI_Functions | |
| changeSpriteParent(GameObject child, GameObject parent) | WMG_GUI_Functions | |
| changeSpritePivot(GameObject obj, WMGpivotTypes theType) | WMG_Text_Functions | |
| changeSpritePositionRelativeToObjBy(GameObject obj, GameObject relObj, Vector3 changeAmt) | WMG_GUI_Functions | |
| changeSpritePositionRelativeToObjByX(GameObject obj, GameObject relObj, float changeAmt) | WMG_GUI_Functions | |
| changeSpritePositionRelativeToObjByY(GameObject obj, GameObject relObj, float changeAmt) | WMG_GUI_Functions | |
| changeSpritePositionTo(GameObject obj, Vector3 newPos) | WMG_GUI_Functions | |
| changeSpritePositionToX(GameObject obj, float newPos) | WMG_GUI_Functions | |
| changeSpritePositionToY(GameObject obj, float newPos) | WMG_GUI_Functions | |
| changeSpriteSize(GameObject obj, int aWidth, int aHeight) | WMG_GUI_Functions | |
| changeSpriteSizeFloat(GameObject obj, float aWidth, float aHeight) | WMG_GUI_Functions | |
| changeSpriteWidth(GameObject obj, int aWidth) | WMG_GUI_Functions | |
| forceUpdateText(GameObject obj) | WMG_GUI_Functions | |
| GetAxisLabelNodes() | WMG_Axis | |
| GetAxisTickNodes() | WMG_Axis | |
| getChangeSpritePositionTo(GameObject obj, Vector2 newPos) | WMG_GUI_Functions | |
| getFirstCanvasOnSelfOrParent(Transform trans, ref Canvas canv) | WMG_GUI_Functions | |
| getPositionRelativeTransform(GameObject obj, GameObject relative) | WMG_GUI_Functions | |
| getRectDiffs(GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif) | WMG_GUI_Functions | |
| getSpriteAlpha(GameObject obj) | WMG_GUI_Functions | |
| getSpriteHeight(GameObject obj) | WMG_GUI_Functions | |
| getSpritePivot(GameObject obj) | WMG_GUI_Functions | |
| getSpritePivotTopToBot(GameObject obj) | WMG_GUI_Functions | |
| getSpritePositionX(GameObject obj) | WMG_GUI_Functions | |
| getSpritePositionXY(GameObject obj) | WMG_GUI_Functions | |
| getSpritePositionY(GameObject obj) | WMG_GUI_Functions | |
| getSpriteSize(GameObject obj) | WMG_GUI_Functions | |
| getSpriteWidth(GameObject obj) | WMG_GUI_Functions | |
| getTextHeight(GameObject obj) | WMG_GUI_Functions | |
| getTextSize(GameObject obj) | WMG_Text_Functions | |
| getTexture(GameObject obj) | WMG_GUI_Functions | |
| getTextureMaterial(GameObject obj) | WMG_GUI_Functions | |
| getTextWidth(GameObject obj) | WMG_GUI_Functions | |
| graph | WMG_Axis | |
| GridLines | WMG_Axis | |
| HideAxisArrowBotLeft | WMG_Axis | |
| HideAxisArrowTopRight | WMG_Axis | |
| hideAxisLine | WMG_Axis | |
| hideGrid | WMG_Axis | |
| hideLabels | WMG_Axis | |
| hideTick | WMG_Axis | |
| hideTicks | WMG_Axis | |
| Init(WMG_Axis otherAxis, WMG_Axis otherAxis2, bool isY, bool isSecondary) | WMG_Axis | |
| isSecondary | WMG_Axis | |
| isY | WMG_Axis | |
| LabelType | WMG_Axis | |
| labelTypes enum name | WMG_Axis | |
| MaxAutoGrow | WMG_Axis | |
| MaxAutoShrink | WMG_Axis | |
| MinAutoGrow | WMG_Axis | |
| MinAutoShrink | WMG_Axis | |
| numDecimalsAxisLabels | WMG_Axis | |
| origAxisArrowSize | WMG_Axis | |
| origAxisLabelSize | WMG_Axis | |
| origAxisLabelSpaceOffset | WMG_Axis | |
| origAxisLinePadding | WMG_Axis | |
| origAxisTitleFontSize | WMG_Axis | |
| origAxisTitleOffset | WMG_Axis | |
| PauseCallbacks() | WMG_Axis | |
| possiblyHideTickBasedOnPercent() | WMG_Axis | |
| rectIntersectRect(GameObject r1, GameObject r2) | WMG_GUI_Functions | |
| ResumeCallbacks() | WMG_Axis | |
| sendSpriteToBack(GameObject obj) | WMG_GUI_Functions | |
| SetActive(GameObject obj, bool state) | WMG_GUI_Functions | |
| SetActiveAnchoredSprite(GameObject obj, bool state) | WMG_GUI_Functions | |
| SetActiveImage(GameObject obj, bool state) | WMG_GUI_Functions | |
| setAnchor(GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition) | WMG_GUI_Functions | |
| setAnchoredPosition(GameObject go, Vector2 anchoredPosition) | WMG_GUI_Functions | |
| setAsNotInteractible(GameObject obj) | WMG_GUI_Functions | |
| setAxisBotLeft(bool rightAbove) | WMG_Axis | |
| setAxisMiddle(bool rightAbove) | WMG_Axis | |
| setAxisTopRight(bool rightAbove) | WMG_Axis | |
| setDualYAxes() | WMG_Axis | |
| setLabelScales(float newScale) | WMG_Axis | |
| SetLabelsUsingMaxMin | WMG_Axis | |
| setOriginalPropertyValues() | WMG_Axis | |
| setOtherArrowBotLeft(bool val) | WMG_Axis | |
| setOtherArrowTopRight(bool val) | WMG_Axis | |
| setOtherAxisNonTickPercent(float val) | WMG_Axis | |
| setOtherAxisTick(int val) | WMG_Axis | |
| setOtherHideTick(bool val) | WMG_Axis | |
| setOtherRightAbove(bool val) | WMG_Axis | |
| setTexture(GameObject obj, Sprite sprite) | WMG_GUI_Functions | |
| setTextureMaterial(GameObject obj, Material aMat) | WMG_GUI_Functions | |
| stretchToParent(GameObject go) | WMG_GUI_Functions | |
| UpdateAxesGridsAndTicks() | WMG_Axis | |
| UpdateAxesLabels() | WMG_Axis | |
| UpdateAxesMinMaxValues() | WMG_Axis | |
| updateAxesRelativeToOrigin(float originVal) | WMG_Axis | |
| UpdateTitle() | WMG_Axis | |
| WMGpivotTypes enum name | WMG_Text_Functions | |