The axis used in WMG_Axis_Chart for X / Y axes, as well as secondary Y axis in Dual Y axis charts.  
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| delegate string | AxisLabelLabeler (WMG_Axis axis, int labelIndex) | 
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| void | Init (WMG_Axis otherAxis, WMG_Axis otherAxis2, bool isY, bool isSecondary) | 
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| void | PauseCallbacks () | 
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| void | ResumeCallbacks () | 
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| void | setOriginalPropertyValues () | 
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| void | setDualYAxes () | 
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| void | setAxisTopRight (bool rightAbove) | 
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| void | setAxisBotLeft (bool rightAbove) | 
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| void | setAxisMiddle (bool rightAbove) | 
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| void | setOtherAxisNonTickPercent (float val) | 
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| void | setOtherAxisTick (int val) | 
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| void | setOtherHideTick (bool val) | 
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| void | setOtherRightAbove (bool val) | 
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| void | setOtherArrowBotLeft (bool val) | 
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| void | setOtherArrowTopRight (bool val) | 
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| void | possiblyHideTickBasedOnPercent () | 
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| void | ChangeOrientation () | 
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| void | ChangeOrientationEnd (labelTypes tLabelType, float tAxisMaxValue, float tAxisMinValue, int tAxisNumTicks, int tnumDecimalsAxisLabels, bool tMinAutoGrow, bool tMaxAutoGrow, bool tMinAutoShrink, bool tMaxAutoShrink, bool tSetLabelsUsingMaxMin, float tAxisLabelSpacing, string tAxisTitleString, List< string > tLabels, bool tHideTicks, bool tHideGrid) | 
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| void | updateAxesRelativeToOrigin (float originVal) | 
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| void | UpdateAxesGridsAndTicks () | 
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| void | UpdateTitle () | 
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| void | UpdateAxesMinMaxValues () | 
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| void | UpdateAxesLabels () | 
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| void | setLabelScales (float newScale) | 
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| List< WMG_Node > | GetAxisLabelNodes () | 
|  | Gets the axis label nodes.  More... 
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| List< WMG_Node > | GetAxisTickNodes () | 
|  | Gets the axis tick nodes.  More... 
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| void | SetActive (GameObject obj, bool state) | 
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| bool | activeInHierarchy (GameObject obj) | 
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| void | SetActiveAnchoredSprite (GameObject obj, bool state) | 
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| void | SetActiveImage (GameObject obj, bool state) | 
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| Texture2D | getTexture (GameObject obj) | 
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| void | setTexture (GameObject obj, Sprite sprite) | 
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| void | changeSpriteFill (GameObject obj, float fill) | 
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| void | changeRadialSpriteRotation (GameObject obj, Vector3 newRot) | 
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| void | changeSpriteColor (GameObject obj, Color aColor) | 
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| void | changeSpriteAlpha (GameObject obj, float alpha) | 
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| float | getSpriteAlpha (GameObject obj) | 
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| void | changeSpriteWidth (GameObject obj, int aWidth) | 
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| void | changeSpriteHeight (GameObject obj, int aHeight) | 
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| void | setTextureMaterial (GameObject obj, Material aMat) | 
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| Material | getTextureMaterial (GameObject obj) | 
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| void | changeSpriteSize (GameObject obj, int aWidth, int aHeight) | 
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| void | changeSpriteSizeFloat (GameObject obj, float aWidth, float aHeight) | 
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| Vector2 | getSpriteSize (GameObject obj) | 
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| void | changeBarWidthHeight (GameObject obj, int aWidth, int aHeight) | 
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| float | getSpriteWidth (GameObject obj) | 
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| float | getSpriteHeight (GameObject obj) | 
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| float | getTextWidth (GameObject obj) | 
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| float | getTextHeight (GameObject obj) | 
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| void | forceUpdateText (GameObject obj) | 
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| void | setAnchor (GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition) | 
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| void | setAnchoredPosition (GameObject go, Vector2 anchoredPosition) | 
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| void | stretchToParent (GameObject go) | 
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| bool | rectIntersectRect (GameObject r1, GameObject r2) | 
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| void | getRectDiffs (GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif) | 
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| float | getSpritePositionX (GameObject obj) | 
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| float | getSpritePositionY (GameObject obj) | 
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| Vector2 | getSpritePositionXY (GameObject obj) | 
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| float | getSpritePivotTopToBot (GameObject obj) | 
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| Vector3 | getPositionRelativeTransform (GameObject obj, GameObject relative) | 
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| void | changePositionByRelativeTransform (GameObject obj, GameObject relative, Vector2 delta) | 
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| void | changeSpritePositionTo (GameObject obj, Vector3 newPos) | 
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| void | changeSpritePositionToX (GameObject obj, float newPos) | 
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| void | changeSpritePositionToY (GameObject obj, float newPos) | 
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| Vector2 | getChangeSpritePositionTo (GameObject obj, Vector2 newPos) | 
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| void | changeSpritePositionRelativeToObjBy (GameObject obj, GameObject relObj, Vector3 changeAmt) | 
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| void | changeSpritePositionRelativeToObjByX (GameObject obj, GameObject relObj, float changeAmt) | 
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| void | changeSpritePositionRelativeToObjByY (GameObject obj, GameObject relObj, float changeAmt) | 
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| Vector2 | getSpritePivot (GameObject obj) | 
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| void | changeSpriteParent (GameObject child, GameObject parent) | 
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| void | getFirstCanvasOnSelfOrParent (Transform trans, ref Canvas canv) | 
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| void | addRaycaster (GameObject obj) | 
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| void | setAsNotInteractible (GameObject obj) | 
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| void | bringSpriteToFront (GameObject obj) | 
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| void | sendSpriteToBack (GameObject obj) | 
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| void | changeLabelText (GameObject obj, string aText) | 
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| void | changeLabelFontSize (GameObject obj, int newFontSize) | 
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| Vector2 | getTextSize (GameObject obj) | 
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| void | changeSpritePivot (GameObject obj, WMGpivotTypes theType) | 
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| void | changeLabelColor (GameObject obj, Color newColor) | 
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| void | changeLabelFontStyle (GameObject obj, FontStyle newFontStyle) | 
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| void | changeLabelFont (GameObject obj, Font newFont) | 
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| float | AxisMinValue  [get, set] | 
|  | Determines where each point / bar in a series gets positioned.  More... 
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| float | AxisMaxValue  [get, set] | 
|  | Determines where each point / bar in a series gets positioned.  More... 
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| int | AxisNumTicks  [get, set] | 
|  | This determines the number of ticks that appear on each axis.  More... 
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| bool | MinAutoGrow  [get, set] | 
|  | Determines whether the absolute value of AxisMinValue automatically grows based on WMG_Series data, where growth amount is determined by WMG_Axis_Graph::autoGrowAndShrinkByPercent.  More... 
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| bool | MaxAutoGrow  [get, set] | 
|  | Determines whether the absolute value of AxisMaxValue automatically grows based on WMG_Series data, where growth amount is determined by WMG_Axis_Graph::autoGrowAndShrinkByPercent.  More... 
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| bool | MinAutoShrink  [get, set] | 
|  | Determines whether the absolute value of AxisMinValue automatically shrinks based on WMG_Series data, where shrink occurs at WMG_Axis_Graph::autoShrinkAtPercent and shrink amount is determined by WMG_Axis_Graph::autoGrowAndShrinkByPercent.  More... 
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| bool | MaxAutoShrink  [get, set] | 
|  | Determines whether the absolute value of AxisMaxValue automatically shrinks based on WMG_Series data, where shrink occurs at WMG_Axis_Graph::autoShrinkAtPercent and shrink amount is determined by WMG_Axis_Graph::autoGrowAndShrinkByPercent.  More... 
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| float | AxisLinePadding  [get, set] | 
|  | Controls how much more space is extended beyond the actual axis length, useful to control how far axis arrows are away from the last tick / gridline.  More... 
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| bool | AxisUseNonTickPercent  [get, set] | 
|  | Whether or not axes are positioned based on percentages rather than on fixed grid ticks.  More... 
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| float | AxisNonTickPercent  [get, set] | 
|  | The percentage (0-1) position of this axis.  More... 
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| bool | HideAxisArrowTopRight  [get, set] | 
|  | Whether to hide the top / right axis arrow.  More... 
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| bool | HideAxisArrowBotLeft  [get, set] | 
|  | Whether to hide the bot / left axis arrow.  More... 
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| bool | AxisArrowTopRight  [get, set] | 
|  | Whether the top / right axis arrow is visible, this is automatically controlled by axes types, use HideAxisArrowTopRight to always hide.  More... 
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| bool | AxisArrowBotLeft  [get, set] | 
|  | Whether the bot / left axis arrow is visible, this is automatically controlled by axes types, use HideAxisArrowBotLeft to always hide.  More... 
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| bool | AxisTicksRightAbove  [get, set] | 
|  | Whether axis ticks are to the right / above the axis line, this is automatically controlled by axes types.  More... 
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| int | AxisTick  [get, set] | 
|  | The tick index at which this axis is placed, this is automatically controlled.  More... 
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| bool | hideTick  [get, set] | 
|  | Whether the tick label of AxisTick is hidden, this is automatically controlled.  More... 
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| labelTypes | LabelType  [get, set] | 
|  | The label type determines what labels are used and where they are positioned.  More... 
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| int | AxisLabelSkipInterval  [get, set] | 
|  | Determines how often a label is shown on the axes.  More... 
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| int | AxisLabelSkipStart  [get, set] | 
|  | Determines how many labels to skip at the start to show on the axis, e.g.  More... 
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| float | AxisLabelRotation  [get, set] | 
|  | Rotates all the labels with the specified number of degrees.  More... 
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| bool | SetLabelsUsingMaxMin  [get, set] | 
|  | If this is true, then the axisLabels get automatically set based on AxisNumTicks, AxisMaxValue, AxisMinValue, and numDecimalsAxisLabels.  More... 
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| int | AxisLabelSize  [get, set] | 
|  | Gets or sets the size of the axis labels.  More... 
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| Color | AxisLabelColor  [get, set] | 
|  | Gets or sets the color of the axis labels.  More... 
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| FontStyle | AxisLabelFontStyle  [get, set] | 
|  | Gets or sets the axis label font style.  More... 
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| Font | AxisLabelFont  [get, set] | 
|  | Gets or sets the axis label font.  More... 
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| int | numDecimalsAxisLabels  [get, set] | 
|  | Gets or sets the number of decimals used in axis labels, used when SetLabelsUsingMaxMin = true.  More... 
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| bool | hideLabels  [get, set] | 
|  | Whether or not all the axes labels for this axis are hidden.  More... 
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| float | AxisLabelSpaceOffset  [get, set] | 
|  | Controls the amount of space between the axis line and the axis labels.  More... 
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| float | AxisLabelSpacing  [get, set] | 
|  | Only needs to be set manually for WMG_Axis_Graph::axesType = manual.  More... 
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| float | AxisLabelDistBetween  [get, set] | 
|  | Only needs to be set manually for WMG_Axis_Graph::axesType = manual.  More... 
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| bool | hideGrid  [get, set] | 
|  | Determines whether grid lines for this axis appear.  More... 
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| bool | hideTicks  [get, set] | 
|  | Determines whether tick marks for this axis appear.  More... 
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| bool | hideAxisLine  [get, set] | 
|  | Whether or not the axis line is visible.  More... 
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| string | AxisTitleString  [get, set] | 
|  | Gets or sets the axis title string.  More... 
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| Vector2 | AxisTitleOffset  [get, set] | 
|  | Gets or sets the axis title offset position relative to the axis line.  More... 
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| int | AxisTitleFontSize  [get, set] | 
|  | Gets or sets the size of the axis title font.  More... 
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| float | AxisLength  [get] | 
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| int | origAxisLabelSize  [get] | 
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| float | origAxisLabelSpaceOffset  [get] | 
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| int | origAxisTitleFontSize  [get] | 
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| Vector2 | origAxisTitleOffset  [get] | 
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| float | origAxisLinePadding  [get] | 
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| Vector2 | origAxisArrowSize  [get] | 
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| bool | isY  [get] | 
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| bool | isSecondary  [get] | 
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The axis used in WMG_Axis_Chart for X / Y axes, as well as secondary Y axis in Dual Y axis charts.