| activeInHierarchy(GameObject obj) | WMG_GUI_Functions | |
| addLinkClickEvent(GameObject go) | WMG_Events | |
| addLinkClickEvent_Leg(GameObject go) | WMG_Events | |
| addLinkMouseEnterEvent(GameObject go) | WMG_Events | |
| addLinkMouseEnterEvent_Leg(GameObject go) | WMG_Events | |
| addLinkMouseLeaveEvent(GameObject go) | WMG_Events | |
| addLinkMouseLeaveEvent_Leg(GameObject go) | WMG_Events | |
| addNodeClickEvent(GameObject go) | WMG_Events | |
| addNodeClickEvent_Leg(GameObject go) | WMG_Events | |
| addNodeMouseEnterEvent(GameObject go) | WMG_Events | |
| addNodeMouseEnterEvent_Leg(GameObject go) | WMG_Events | |
| addNodeMouseLeaveEvent(GameObject go) | WMG_Events | |
| addNodeMouseLeaveEvent_Leg(GameObject go) | WMG_Events | |
| addPieLegendEntryClickEvent(GameObject go) | WMG_Events | |
| addPieSliceClickEvent(GameObject go) | WMG_Events | |
| addPieSliceMouseEnterEvent(GameObject go) | WMG_Events | |
| addRaycaster(GameObject obj) | WMG_GUI_Functions | |
| addRingClickEvent(GameObject go) | WMG_Events | |
| addRingMouseEnterEvent(GameObject go) | WMG_Events | |
| bandLineColor | WMG_Bezier_Band_Graph | |
| bandLineWidth | WMG_Bezier_Band_Graph | |
| bandPrefab | WMG_Bezier_Band_Graph | |
| bands | WMG_Bezier_Band_Graph | |
| bandSpacing | WMG_Bezier_Band_Graph | |
| bandsParent | WMG_Bezier_Band_Graph | |
| bringSpriteToFront(GameObject obj) | WMG_GUI_Functions | |
| changeBarWidthHeight(GameObject obj, int aWidth, int aHeight) | WMG_GUI_Functions | |
| changeLabelColor(GameObject obj, Color newColor) | WMG_Text_Functions | |
| changeLabelFont(GameObject obj, Font newFont) | WMG_Text_Functions | |
| changeLabelFontSize(GameObject obj, int newFontSize) | WMG_Text_Functions | |
| changeLabelFontStyle(GameObject obj, FontStyle newFontStyle) | WMG_Text_Functions | |
| changeLabelText(GameObject obj, string aText) | WMG_Text_Functions | |
| changePositionByRelativeTransform(GameObject obj, GameObject relative, Vector2 delta) | WMG_GUI_Functions | |
| changeRadialSpriteRotation(GameObject obj, Vector3 newRot) | WMG_GUI_Functions | |
| changeSpriteAlpha(GameObject obj, float alpha) | WMG_GUI_Functions | |
| changeSpriteColor(GameObject obj, Color aColor) | WMG_GUI_Functions | |
| changeSpriteFill(GameObject obj, float fill) | WMG_GUI_Functions | |
| changeSpriteHeight(GameObject obj, int aHeight) | WMG_GUI_Functions | |
| changeSpriteParent(GameObject child, GameObject parent) | WMG_GUI_Functions | |
| changeSpritePivot(GameObject obj, WMGpivotTypes theType) | WMG_Text_Functions | |
| changeSpritePositionRelativeToObjBy(GameObject obj, GameObject relObj, Vector3 changeAmt) | WMG_GUI_Functions | |
| changeSpritePositionRelativeToObjByX(GameObject obj, GameObject relObj, float changeAmt) | WMG_GUI_Functions | |
| changeSpritePositionRelativeToObjByY(GameObject obj, GameObject relObj, float changeAmt) | WMG_GUI_Functions | |
| changeSpritePositionTo(GameObject obj, Vector3 newPos) | WMG_GUI_Functions | |
| changeSpritePositionToX(GameObject obj, float newPos) | WMG_GUI_Functions | |
| changeSpritePositionToY(GameObject obj, float newPos) | WMG_GUI_Functions | |
| changeSpriteSize(GameObject obj, int aWidth, int aHeight) | WMG_GUI_Functions | |
| changeSpriteSizeFloat(GameObject obj, float aWidth, float aHeight) | WMG_GUI_Functions | |
| changeSpriteWidth(GameObject obj, int aWidth) | WMG_GUI_Functions | |
| CreateLink(WMG_Node fromNode, GameObject toNode, Object prefabLink, GameObject parent) | WMG_Graph_Manager | |
| CreateLinkNoRepos(WMG_Node fromNode, GameObject toNode, Object prefabLink, GameObject parent) | WMG_Graph_Manager | |
| CreateNode(Object prefabNode, GameObject parent) | WMG_Graph_Manager | |
| cubicBezierP1 | WMG_Bezier_Band_Graph | |
| cubicBezierP2 | WMG_Bezier_Band_Graph | |
| DeleteLink(WMG_Link theLink) | WMG_Graph_Manager | |
| DeleteNode(WMG_Node theNode) | WMG_Graph_Manager | |
| fillColors | WMG_Bezier_Band_Graph | |
| fillColorsChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Bezier_Band_Graph | |
| FindShortestPathBetweenNodes(WMG_Node fromNode, WMG_Node toNode) | WMG_Graph_Manager | |
| FindShortestPathBetweenNodesWeighted(WMG_Node fromNode, WMG_Node toNode, bool includeRadii) | WMG_Graph_Manager | |
| fontSize | WMG_Bezier_Band_Graph | |
| forceUpdateText(GameObject obj) | WMG_GUI_Functions | |
| getChangeSpritePositionTo(GameObject obj, Vector2 newPos) | WMG_GUI_Functions | |
| getFirstCanvasOnSelfOrParent(Transform trans, ref Canvas canv) | WMG_GUI_Functions | |
| GetLink(WMG_Node fromNode, WMG_Node toNode) | WMG_Graph_Manager | |
| getPositionRelativeTransform(GameObject obj, GameObject relative) | WMG_GUI_Functions | |
| getRectDiffs(GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif) | WMG_GUI_Functions | |
| getSpriteAlpha(GameObject obj) | WMG_GUI_Functions | |
| getSpriteHeight(GameObject obj) | WMG_GUI_Functions | |
| getSpritePivot(GameObject obj) | WMG_GUI_Functions | |
| getSpritePivotTopToBot(GameObject obj) | WMG_GUI_Functions | |
| getSpritePositionX(GameObject obj) | WMG_GUI_Functions | |
| getSpritePositionXY(GameObject obj) | WMG_GUI_Functions | |
| getSpritePositionY(GameObject obj) | WMG_GUI_Functions | |
| getSpriteSize(GameObject obj) | WMG_GUI_Functions | |
| getSpriteWidth(GameObject obj) | WMG_GUI_Functions | |
| getTextHeight(GameObject obj) | WMG_GUI_Functions | |
| getTextSize(GameObject obj) | WMG_Text_Functions | |
| getTexture(GameObject obj) | WMG_GUI_Functions | |
| getTextureMaterial(GameObject obj) | WMG_GUI_Functions | |
| getTextWidth(GameObject obj) | WMG_GUI_Functions | |
| Init() | WMG_Bezier_Band_Graph | |
| labels | WMG_Bezier_Band_Graph | |
| labelsChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Bezier_Band_Graph | |
| LinksParent | WMG_Graph_Manager | |
| NodesParent | WMG_Graph_Manager | |
| numDecimals | WMG_Bezier_Band_Graph | |
| PauseCallbacks() | WMG_Bezier_Band_Graph | |
| rectIntersectRect(GameObject r1, GameObject r2) | WMG_GUI_Functions | |
| Refresh() | WMG_Bezier_Band_Graph | |
| ReplaceNodeWithNewPrefab(WMG_Node theNode, Object prefabNode) | WMG_Graph_Manager | |
| ResumeCallbacks() | WMG_Bezier_Band_Graph | |
| sendSpriteToBack(GameObject obj) | WMG_GUI_Functions | |
| SetActive(GameObject obj, bool state) | WMG_GUI_Functions | |
| SetActiveAnchoredSprite(GameObject obj, bool state) | WMG_GUI_Functions | |
| SetActiveImage(GameObject obj, bool state) | WMG_GUI_Functions | |
| setAnchor(GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition) | WMG_GUI_Functions | |
| setAnchoredPosition(GameObject go, Vector2 anchoredPosition) | WMG_GUI_Functions | |
| setAsNotInteractible(GameObject obj) | WMG_GUI_Functions | |
| setTexture(GameObject obj, Sprite sprite) | WMG_GUI_Functions | |
| setTextureMaterial(GameObject obj, Material aMat) | WMG_GUI_Functions | |
| startHeightPercent | WMG_Bezier_Band_Graph | |
| stretchToParent(GameObject go) | WMG_GUI_Functions | |
| textureResolution | WMG_Bezier_Band_Graph | |
| TotalVal | WMG_Bezier_Band_Graph | |
| values | WMG_Bezier_Band_Graph | |
| valuesChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Bezier_Band_Graph | |
| WMG_Click | WMG_Events | |
| WMG_Click_H(WMG_Series aSeries, WMG_Node aNode, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Click_Leg | WMG_Events | |
| WMG_Click_Leg_H(WMG_Series aSeries, WMG_Node aNode, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Link_Click | WMG_Events | |
| WMG_Link_Click_H(WMG_Series aSeries, WMG_Link aLink, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Link_Click_Leg | WMG_Events | |
| WMG_Link_Click_Leg_H(WMG_Series aSeries, WMG_Link aLink, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Link_MouseEnter | WMG_Events | |
| WMG_Link_MouseEnter_H(WMG_Series aSeries, WMG_Link aLink, bool state) | WMG_Events | |
| WMG_Link_MouseEnter_Leg | WMG_Events | |
| WMG_Link_MouseEnter_Leg_H(WMG_Series aSeries, WMG_Link aLink, bool state) | WMG_Events | |
| WMG_MouseEnter | WMG_Events | |
| WMG_MouseEnter_H(WMG_Series aSeries, WMG_Node aNode, bool state) | WMG_Events | |
| WMG_MouseEnter_Leg | WMG_Events | |
| WMG_MouseEnter_Leg_H(WMG_Series aSeries, WMG_Node aNode, bool state) | WMG_Events | |
| WMG_Pie_Legend_Entry_Click | WMG_Events | |
| WMG_Pie_Legend_Entry_Click_H(WMG_Pie_Graph pieGraph, WMG_Legend_Entry legendEntry, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Pie_Slice_Click | WMG_Events | |
| WMG_Pie_Slice_Click_H(WMG_Pie_Graph pieGraph, WMG_Pie_Graph_Slice aSlice, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Pie_Slice_MouseEnter | WMG_Events | |
| WMG_Pie_Slice_MouseEnter_H(WMG_Pie_Graph pieGraph, WMG_Pie_Graph_Slice aSlice, bool state) | WMG_Events | |
| WMG_Ring_Click | WMG_Events | |
| WMG_Ring_Click_H(WMG_Ring ring, PointerEventData pointerEventData) | WMG_Events | |
| WMG_Ring_MouseEnter | WMG_Events | |
| WMG_Ring_MouseEnter_H(WMG_Ring ring, bool state) | WMG_Events | |
| WMGpivotTypes enum name | WMG_Text_Functions | |