Graph Maker
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Defines click and hover events for graphs that inherit WMG_Graph_Manager. More...
Public Member Functions | |
delegate void | WMG_Click_H (WMG_Series aSeries, WMG_Node aNode, PointerEventData pointerEventData) |
void | addNodeClickEvent (GameObject go) |
delegate void | WMG_Link_Click_H (WMG_Series aSeries, WMG_Link aLink, PointerEventData pointerEventData) |
void | addLinkClickEvent (GameObject go) |
delegate void | WMG_Click_Leg_H (WMG_Series aSeries, WMG_Node aNode, PointerEventData pointerEventData) |
void | addNodeClickEvent_Leg (GameObject go) |
delegate void | WMG_Link_Click_Leg_H (WMG_Series aSeries, WMG_Link aLink, PointerEventData pointerEventData) |
void | addLinkClickEvent_Leg (GameObject go) |
delegate void | WMG_Pie_Slice_Click_H (WMG_Pie_Graph pieGraph, WMG_Pie_Graph_Slice aSlice, PointerEventData pointerEventData) |
void | addPieSliceClickEvent (GameObject go) |
delegate void | WMG_Pie_Legend_Entry_Click_H (WMG_Pie_Graph pieGraph, WMG_Legend_Entry legendEntry, PointerEventData pointerEventData) |
void | addPieLegendEntryClickEvent (GameObject go) |
delegate void | WMG_Ring_Click_H (WMG_Ring ring, PointerEventData pointerEventData) |
void | addRingClickEvent (GameObject go) |
delegate void | WMG_MouseEnter_H (WMG_Series aSeries, WMG_Node aNode, bool state) |
void | addNodeMouseEnterEvent (GameObject go) |
delegate void | WMG_Link_MouseEnter_H (WMG_Series aSeries, WMG_Link aLink, bool state) |
void | addLinkMouseEnterEvent (GameObject go) |
delegate void | WMG_MouseEnter_Leg_H (WMG_Series aSeries, WMG_Node aNode, bool state) |
void | addNodeMouseEnterEvent_Leg (GameObject go) |
delegate void | WMG_Link_MouseEnter_Leg_H (WMG_Series aSeries, WMG_Link aLink, bool state) |
void | addLinkMouseEnterEvent_Leg (GameObject go) |
delegate void | WMG_Pie_Slice_MouseEnter_H (WMG_Pie_Graph pieGraph, WMG_Pie_Graph_Slice aSlice, bool state) |
void | addPieSliceMouseEnterEvent (GameObject go) |
delegate void | WMG_Ring_MouseEnter_H (WMG_Ring ring, bool state) |
void | addRingMouseEnterEvent (GameObject go) |
void | addNodeMouseLeaveEvent (GameObject go) |
void | addLinkMouseLeaveEvent (GameObject go) |
void | addNodeMouseLeaveEvent_Leg (GameObject go) |
void | addLinkMouseLeaveEvent_Leg (GameObject go) |
Public Member Functions inherited from WMG_GUI_Functions | |
void | SetActive (GameObject obj, bool state) |
bool | activeInHierarchy (GameObject obj) |
void | SetActiveAnchoredSprite (GameObject obj, bool state) |
void | SetActiveImage (GameObject obj, bool state) |
Texture2D | getTexture (GameObject obj) |
void | setTexture (GameObject obj, Sprite sprite) |
void | changeSpriteFill (GameObject obj, float fill) |
void | changeRadialSpriteRotation (GameObject obj, Vector3 newRot) |
void | changeSpriteColor (GameObject obj, Color aColor) |
void | changeSpriteAlpha (GameObject obj, float alpha) |
float | getSpriteAlpha (GameObject obj) |
void | changeSpriteWidth (GameObject obj, int aWidth) |
void | changeSpriteHeight (GameObject obj, int aHeight) |
void | setTextureMaterial (GameObject obj, Material aMat) |
Material | getTextureMaterial (GameObject obj) |
void | changeSpriteSize (GameObject obj, int aWidth, int aHeight) |
void | changeSpriteSizeFloat (GameObject obj, float aWidth, float aHeight) |
Vector2 | getSpriteSize (GameObject obj) |
void | changeBarWidthHeight (GameObject obj, int aWidth, int aHeight) |
float | getSpriteWidth (GameObject obj) |
float | getSpriteHeight (GameObject obj) |
float | getTextWidth (GameObject obj) |
float | getTextHeight (GameObject obj) |
void | forceUpdateText (GameObject obj) |
void | setAnchor (GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition) |
void | setAnchoredPosition (GameObject go, Vector2 anchoredPosition) |
void | stretchToParent (GameObject go) |
bool | rectIntersectRect (GameObject r1, GameObject r2) |
void | getRectDiffs (GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif) |
float | getSpritePositionX (GameObject obj) |
float | getSpritePositionY (GameObject obj) |
Vector2 | getSpritePositionXY (GameObject obj) |
float | getSpritePivotTopToBot (GameObject obj) |
Vector3 | getPositionRelativeTransform (GameObject obj, GameObject relative) |
void | changePositionByRelativeTransform (GameObject obj, GameObject relative, Vector2 delta) |
void | changeSpritePositionTo (GameObject obj, Vector3 newPos) |
void | changeSpritePositionToX (GameObject obj, float newPos) |
void | changeSpritePositionToY (GameObject obj, float newPos) |
Vector2 | getChangeSpritePositionTo (GameObject obj, Vector2 newPos) |
void | changeSpritePositionRelativeToObjBy (GameObject obj, GameObject relObj, Vector3 changeAmt) |
void | changeSpritePositionRelativeToObjByX (GameObject obj, GameObject relObj, float changeAmt) |
void | changeSpritePositionRelativeToObjByY (GameObject obj, GameObject relObj, float changeAmt) |
Vector2 | getSpritePivot (GameObject obj) |
void | changeSpriteParent (GameObject child, GameObject parent) |
void | getFirstCanvasOnSelfOrParent (Transform trans, ref Canvas canv) |
void | addRaycaster (GameObject obj) |
void | setAsNotInteractible (GameObject obj) |
void | bringSpriteToFront (GameObject obj) |
void | sendSpriteToBack (GameObject obj) |
Public Member Functions inherited from WMG_Text_Functions | |
void | changeLabelText (GameObject obj, string aText) |
void | changeLabelFontSize (GameObject obj, int newFontSize) |
Vector2 | getTextSize (GameObject obj) |
void | changeSpritePivot (GameObject obj, WMGpivotTypes theType) |
void | changeLabelColor (GameObject obj, Color newColor) |
void | changeLabelFontStyle (GameObject obj, FontStyle newFontStyle) |
void | changeLabelFont (GameObject obj, Font newFont) |
Events | |
WMG_Click_H | WMG_Click |
Occurs when a series point is clicked. More... | |
WMG_Link_Click_H | WMG_Link_Click |
Occurs when a series link / line is clicked. More... | |
WMG_Click_Leg_H | WMG_Click_Leg |
Occurs when a series legend node / swatch is clicked. More... | |
WMG_Link_Click_Leg_H | WMG_Link_Click_Leg |
Occurs when a series legend link / line is clicked. More... | |
WMG_Pie_Slice_Click_H | WMG_Pie_Slice_Click |
Occurs when a pie graph slice is clicked. More... | |
WMG_Pie_Legend_Entry_Click_H | WMG_Pie_Legend_Entry_Click |
Occurs when a pie graph legend swatch is clicked. More... | |
WMG_Ring_Click_H | WMG_Ring_Click |
Occurs when a ring graph ring / band is clicked. More... | |
WMG_MouseEnter_H | WMG_MouseEnter |
Occurs when a series point is hovered. More... | |
WMG_Link_MouseEnter_H | WMG_Link_MouseEnter |
Occurs when a series link / line is hovered. More... | |
WMG_MouseEnter_Leg_H | WMG_MouseEnter_Leg |
Occurs when a series legend node / swatch is hovered. More... | |
WMG_Link_MouseEnter_Leg_H | WMG_Link_MouseEnter_Leg |
Occurs when a series legend link / line is hovered. More... | |
WMG_Pie_Slice_MouseEnter_H | WMG_Pie_Slice_MouseEnter |
Occurs when a pie graph slice is hovered. More... | |
WMG_Ring_MouseEnter_H | WMG_Ring_MouseEnter |
Occurs when a ring graph ring / band is hovered. More... | |
Additional Inherited Members | |
Public Types inherited from WMG_Text_Functions | |
enum | WMGpivotTypes { WMGpivotTypes.Bottom, WMGpivotTypes.BottomLeft, WMGpivotTypes.BottomRight, WMGpivotTypes.Center, WMGpivotTypes.Left, WMGpivotTypes.Right, WMGpivotTypes.Top, WMGpivotTypes.TopLeft, WMGpivotTypes.TopRight } |
Defines click and hover events for graphs that inherit WMG_Graph_Manager.
void WMG_Events.addLinkClickEvent | ( | GameObject | go | ) |
void WMG_Events.addLinkClickEvent_Leg | ( | GameObject | go | ) |
void WMG_Events.addLinkMouseEnterEvent | ( | GameObject | go | ) |
void WMG_Events.addLinkMouseEnterEvent_Leg | ( | GameObject | go | ) |
void WMG_Events.addLinkMouseLeaveEvent | ( | GameObject | go | ) |
void WMG_Events.addLinkMouseLeaveEvent_Leg | ( | GameObject | go | ) |
void WMG_Events.addNodeClickEvent | ( | GameObject | go | ) |
void WMG_Events.addNodeClickEvent_Leg | ( | GameObject | go | ) |
void WMG_Events.addNodeMouseEnterEvent | ( | GameObject | go | ) |
void WMG_Events.addNodeMouseEnterEvent_Leg | ( | GameObject | go | ) |
void WMG_Events.addNodeMouseLeaveEvent | ( | GameObject | go | ) |
void WMG_Events.addNodeMouseLeaveEvent_Leg | ( | GameObject | go | ) |
void WMG_Events.addPieLegendEntryClickEvent | ( | GameObject | go | ) |
void WMG_Events.addPieSliceClickEvent | ( | GameObject | go | ) |
void WMG_Events.addPieSliceMouseEnterEvent | ( | GameObject | go | ) |
void WMG_Events.addRingClickEvent | ( | GameObject | go | ) |
void WMG_Events.addRingMouseEnterEvent | ( | GameObject | go | ) |
delegate void WMG_Events.WMG_Click_H | ( | WMG_Series | aSeries, |
WMG_Node | aNode, | ||
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Click_Leg_H | ( | WMG_Series | aSeries, |
WMG_Node | aNode, | ||
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Link_Click_H | ( | WMG_Series | aSeries, |
WMG_Link | aLink, | ||
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Link_Click_Leg_H | ( | WMG_Series | aSeries, |
WMG_Link | aLink, | ||
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Link_MouseEnter_H | ( | WMG_Series | aSeries, |
WMG_Link | aLink, | ||
bool | state | ||
) |
delegate void WMG_Events.WMG_Link_MouseEnter_Leg_H | ( | WMG_Series | aSeries, |
WMG_Link | aLink, | ||
bool | state | ||
) |
delegate void WMG_Events.WMG_MouseEnter_H | ( | WMG_Series | aSeries, |
WMG_Node | aNode, | ||
bool | state | ||
) |
delegate void WMG_Events.WMG_MouseEnter_Leg_H | ( | WMG_Series | aSeries, |
WMG_Node | aNode, | ||
bool | state | ||
) |
delegate void WMG_Events.WMG_Pie_Legend_Entry_Click_H | ( | WMG_Pie_Graph | pieGraph, |
WMG_Legend_Entry | legendEntry, | ||
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Pie_Slice_Click_H | ( | WMG_Pie_Graph | pieGraph, |
WMG_Pie_Graph_Slice | aSlice, | ||
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Pie_Slice_MouseEnter_H | ( | WMG_Pie_Graph | pieGraph, |
WMG_Pie_Graph_Slice | aSlice, | ||
bool | state | ||
) |
delegate void WMG_Events.WMG_Ring_Click_H | ( | WMG_Ring | ring, |
PointerEventData | pointerEventData | ||
) |
delegate void WMG_Events.WMG_Ring_MouseEnter_H | ( | WMG_Ring | ring, |
bool | state | ||
) |
WMG_Click_H WMG_Events.WMG_Click |
Occurs when a series point is clicked.
WMG_Click_Leg_H WMG_Events.WMG_Click_Leg |
Occurs when a series legend node / swatch is clicked.
WMG_Link_Click_H WMG_Events.WMG_Link_Click |
Occurs when a series link / line is clicked.
WMG_Link_Click_Leg_H WMG_Events.WMG_Link_Click_Leg |
Occurs when a series legend link / line is clicked.
WMG_Link_MouseEnter_H WMG_Events.WMG_Link_MouseEnter |
Occurs when a series link / line is hovered.
WMG_Link_MouseEnter_Leg_H WMG_Events.WMG_Link_MouseEnter_Leg |
Occurs when a series legend link / line is hovered.
WMG_MouseEnter_H WMG_Events.WMG_MouseEnter |
Occurs when a series point is hovered.
WMG_MouseEnter_Leg_H WMG_Events.WMG_MouseEnter_Leg |
Occurs when a series legend node / swatch is hovered.
WMG_Pie_Legend_Entry_Click_H WMG_Events.WMG_Pie_Legend_Entry_Click |
Occurs when a pie graph legend swatch is clicked.
WMG_Pie_Slice_Click_H WMG_Events.WMG_Pie_Slice_Click |
Occurs when a pie graph slice is clicked.
WMG_Pie_Slice_MouseEnter_H WMG_Events.WMG_Pie_Slice_MouseEnter |
Occurs when a pie graph slice is hovered.
WMG_Ring_Click_H WMG_Events.WMG_Ring_Click |
Occurs when a ring graph ring / band is clicked.
WMG_Ring_MouseEnter_H WMG_Events.WMG_Ring_MouseEnter |
Occurs when a ring graph ring / band is hovered.