Graph Maker
WMG_Legend Member List

This is the complete list of members for WMG_Legend, including all inherited members.

activeInHierarchy(GameObject obj)WMG_GUI_Functions
addRaycaster(GameObject obj)WMG_GUI_Functions
autofitEnabledWMG_Legend
backgroundWMG_Legend
backgroundPaddingWMG_Legend
bringSpriteToFront(GameObject obj)WMG_GUI_Functions
changeBarWidthHeight(GameObject obj, int aWidth, int aHeight)WMG_GUI_Functions
changeLabelColor(GameObject obj, Color newColor)WMG_Text_Functions
changeLabelFont(GameObject obj, Font newFont)WMG_Text_Functions
changeLabelFontSize(GameObject obj, int newFontSize)WMG_Text_Functions
changeLabelFontStyle(GameObject obj, FontStyle newFontStyle)WMG_Text_Functions
changeLabelText(GameObject obj, string aText)WMG_Text_Functions
changePositionByRelativeTransform(GameObject obj, GameObject relative, Vector2 delta)WMG_GUI_Functions
changeRadialSpriteRotation(GameObject obj, Vector3 newRot)WMG_GUI_Functions
changeSpriteAlpha(GameObject obj, float alpha)WMG_GUI_Functions
changeSpriteColor(GameObject obj, Color aColor)WMG_GUI_Functions
changeSpriteFill(GameObject obj, float fill)WMG_GUI_Functions
changeSpriteHeight(GameObject obj, int aHeight)WMG_GUI_Functions
changeSpriteParent(GameObject child, GameObject parent)WMG_GUI_Functions
changeSpritePivot(GameObject obj, WMGpivotTypes theType)WMG_Text_Functions
changeSpritePositionRelativeToObjBy(GameObject obj, GameObject relObj, Vector3 changeAmt)WMG_GUI_Functions
changeSpritePositionRelativeToObjByX(GameObject obj, GameObject relObj, float changeAmt)WMG_GUI_Functions
changeSpritePositionRelativeToObjByY(GameObject obj, GameObject relObj, float changeAmt)WMG_GUI_Functions
changeSpritePositionTo(GameObject obj, Vector3 newPos)WMG_GUI_Functions
changeSpritePositionToX(GameObject obj, float newPos)WMG_GUI_Functions
changeSpritePositionToY(GameObject obj, float newPos)WMG_GUI_Functions
changeSpriteSize(GameObject obj, int aWidth, int aHeight)WMG_GUI_Functions
changeSpriteSizeFloat(GameObject obj, float aWidth, float aHeight)WMG_GUI_Functions
changeSpriteWidth(GameObject obj, int aWidth)WMG_GUI_Functions
createLegendEntry(Object prefab)WMG_Legend
createLegendEntry(Object prefab, WMG_Series series, int index)WMG_Legend
deleteLegendEntry(int index)WMG_Legend
emptyPrefabWMG_Legend
entriesParentWMG_Legend
forceUpdateText(GameObject obj)WMG_GUI_Functions
getChangeSpritePositionTo(GameObject obj, Vector2 newPos)WMG_GUI_Functions
getFirstCanvasOnSelfOrParent(Transform trans, ref Canvas canv)WMG_GUI_Functions
getPositionRelativeTransform(GameObject obj, GameObject relative)WMG_GUI_Functions
getRectDiffs(GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif)WMG_GUI_Functions
getSpriteAlpha(GameObject obj)WMG_GUI_Functions
getSpriteHeight(GameObject obj)WMG_GUI_Functions
getSpritePivot(GameObject obj)WMG_GUI_Functions
getSpritePivotTopToBot(GameObject obj)WMG_GUI_Functions
getSpritePositionX(GameObject obj)WMG_GUI_Functions
getSpritePositionXY(GameObject obj)WMG_GUI_Functions
getSpritePositionY(GameObject obj)WMG_GUI_Functions
getSpriteSize(GameObject obj)WMG_GUI_Functions
getSpriteWidth(GameObject obj)WMG_GUI_Functions
getTextHeight(GameObject obj)WMG_GUI_Functions
getTextSize(GameObject obj)WMG_Text_Functions
getTexture(GameObject obj)WMG_GUI_Functions
getTextureMaterial(GameObject obj)WMG_GUI_Functions
getTextWidth(GameObject obj)WMG_GUI_Functions
hideLegendWMG_Legend
Init()WMG_Legend
labelColorWMG_Legend
labelTypeWMG_Legend
legendCWMG_Legend
legendEntriesWMG_Legend
legendEntryFontWMG_Legend
legendEntryFontSizeWMG_Legend
legendEntryFontStyleWMG_Legend
legendEntryHeightWMG_Legend
legendEntryLinkSpacingWMG_Legend
legendEntrySpacingWMG_Legend
legendEntryWidthWMG_Legend
LegendHeightWMG_Legend
legendTypeWMG_Legend
legendTypes enum nameWMG_Legend
LegendWidthWMG_Legend
MaxInRowOrColumnWMG_Legend
numDecimalsWMG_Legend
NumEntriesWMG_Legend
numRowsOrColumnsWMG_Legend
offsetWMG_Legend
oppositeSideLegendWMG_Legend
origBackgroundPaddingWMG_Legend
origLegendEntryFontSizeWMG_Legend
origLegendEntryHeightWMG_Legend
origLegendEntryLinkSpacingWMG_Legend
origLegendEntrySpacingWMG_Legend
origLegendEntryWidthWMG_Legend
origOffsetWMG_Legend
origPieSwatchSizeWMG_Legend
PauseCallbacks()WMG_Legend
pieSwatchSizeWMG_Legend
rectIntersectRect(GameObject r1, GameObject r2)WMG_GUI_Functions
ResumeCallbacks()WMG_Legend
sendSpriteToBack(GameObject obj)WMG_GUI_Functions
SetActive(GameObject obj, bool state)WMG_GUI_Functions
SetActiveAnchoredSprite(GameObject obj, bool state)WMG_GUI_Functions
SetActiveImage(GameObject obj, bool state)WMG_GUI_Functions
setAnchor(GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition)WMG_GUI_Functions
setAnchoredPosition(GameObject go, Vector2 anchoredPosition)WMG_GUI_Functions
setAsNotInteractible(GameObject obj)WMG_GUI_Functions
setLabelScales(float newScale)WMG_Legend
setOriginalPropertyValues()WMG_Legend
setTexture(GameObject obj, Sprite sprite)WMG_GUI_Functions
setTextureMaterial(GameObject obj, Material aMat)WMG_GUI_Functions
setWidthFromLabelsWMG_Legend
showBackgroundWMG_Legend
stretchToParent(GameObject go)WMG_GUI_Functions
theGraphWMG_Legend
updateLegend()WMG_Legend
WMGpivotTypes enum nameWMG_Text_Functions