_autoUpdateBandAlpha | WMG_Ring_Graph | |
_bandColors | WMG_Ring_Graph | |
activeInHierarchy(GameObject obj) | WMG_GUI_Functions | |
addLinkClickEvent(GameObject go) | WMG_Events | |
addLinkClickEvent_Leg(GameObject go) | WMG_Events | |
addLinkMouseEnterEvent(GameObject go) | WMG_Events | |
addLinkMouseEnterEvent_Leg(GameObject go) | WMG_Events | |
addLinkMouseLeaveEvent(GameObject go) | WMG_Events | |
addLinkMouseLeaveEvent_Leg(GameObject go) | WMG_Events | |
addNodeClickEvent(GameObject go) | WMG_Events | |
addNodeClickEvent_Leg(GameObject go) | WMG_Events | |
addNodeMouseEnterEvent(GameObject go) | WMG_Events | |
addNodeMouseEnterEvent_Leg(GameObject go) | WMG_Events | |
addNodeMouseLeaveEvent(GameObject go) | WMG_Events | |
addNodeMouseLeaveEvent_Leg(GameObject go) | WMG_Events | |
addPieLegendEntryClickEvent(GameObject go) | WMG_Events | |
addPieSliceClickEvent(GameObject go) | WMG_Events | |
addPieSliceMouseEnterEvent(GameObject go) | WMG_Events | |
addRaycaster(GameObject obj) | WMG_GUI_Functions | |
addRingClickEvent(GameObject go) | WMG_Events | |
addRingMouseEnterEvent(GameObject go) | WMG_Events | |
animateData | WMG_Ring_Graph | |
animDuration | WMG_Ring_Graph | |
animEaseType | WMG_Ring_Graph | |
antiAliasing | WMG_Ring_Graph | |
antiAliasingStrength | WMG_Ring_Graph | |
autoUpdateBandAlpha | WMG_Ring_Graph | |
autoUpdateBandAlphaReverse | WMG_Ring_Graph | |
background | WMG_Ring_Graph | |
bandColor | WMG_Ring_Graph | |
bandColors | WMG_Ring_Graph | |
bandColorsChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Ring_Graph | |
bandColorsChanger | WMG_Ring_Graph | |
BandColorsChanger() | WMG_Ring_Graph | |
bandMode | WMG_Ring_Graph | |
bandPadding | WMG_Ring_Graph | |
botLeftCorners | WMG_Ring_Graph | |
botRightCorners | WMG_Ring_Graph | |
bringSpriteToFront(GameObject obj) | WMG_GUI_Functions | |
changeBarWidthHeight(GameObject obj, int aWidth, int aHeight) | WMG_GUI_Functions | |
changeLabelColor(GameObject obj, Color newColor) | WMG_Text_Functions | |
changeLabelFont(GameObject obj, Font newFont) | WMG_Text_Functions | |
changeLabelFontSize(GameObject obj, int newFontSize) | WMG_Text_Functions | |
changeLabelFontStyle(GameObject obj, FontStyle newFontStyle) | WMG_Text_Functions | |
changeLabelText(GameObject obj, string aText) | WMG_Text_Functions | |
changePositionByRelativeTransform(GameObject obj, GameObject relative, Vector2 delta) | WMG_GUI_Functions | |
changeRadialSpriteRotation(GameObject obj, Vector3 newRot) | WMG_GUI_Functions | |
changeSpriteAlpha(GameObject obj, float alpha) | WMG_GUI_Functions | |
changeSpriteColor(GameObject obj, Color aColor) | WMG_GUI_Functions | |
changeSpriteFill(GameObject obj, float fill) | WMG_GUI_Functions | |
changeSpriteHeight(GameObject obj, int aHeight) | WMG_GUI_Functions | |
changeSpriteParent(GameObject child, GameObject parent) | WMG_GUI_Functions | |
changeSpritePivot(GameObject obj, WMGpivotTypes theType) | WMG_Text_Functions | |
changeSpritePositionRelativeToObjBy(GameObject obj, GameObject relObj, Vector3 changeAmt) | WMG_GUI_Functions | |
changeSpritePositionRelativeToObjByX(GameObject obj, GameObject relObj, float changeAmt) | WMG_GUI_Functions | |
changeSpritePositionRelativeToObjByY(GameObject obj, GameObject relObj, float changeAmt) | WMG_GUI_Functions | |
changeSpritePositionTo(GameObject obj, Vector3 newPos) | WMG_GUI_Functions | |
changeSpritePositionToX(GameObject obj, float newPos) | WMG_GUI_Functions | |
changeSpritePositionToY(GameObject obj, float newPos) | WMG_GUI_Functions | |
changeSpriteSize(GameObject obj, int aWidth, int aHeight) | WMG_GUI_Functions | |
changeSpriteSizeFloat(GameObject obj, float aWidth, float aHeight) | WMG_GUI_Functions | |
changeSpriteWidth(GameObject obj, int aWidth) | WMG_GUI_Functions | |
colorChanger | WMG_Ring_Graph | |
ColorChanger(GameObject obj, Color color) | WMG_Ring_Graph | |
computeShader | WMG_Ring_Graph | |
contentParent | WMG_Ring_Graph | |
CreateLink(WMG_Node fromNode, GameObject toNode, Object prefabLink, GameObject parent) | WMG_Graph_Manager | |
CreateLinkNoRepos(WMG_Node fromNode, GameObject toNode, Object prefabLink, GameObject parent) | WMG_Graph_Manager | |
CreateNode(Object prefabNode, GameObject parent) | WMG_Graph_Manager | |
dataLabeler | WMG_Ring_Graph | |
DataLabeler(WMG_Ring_Graph graph, float val) | WMG_Ring_Graph | |
dataLabelsColor | WMG_Ring_Graph | |
dataLabelsFont | WMG_Ring_Graph | |
dataLabelsFontSize | WMG_Ring_Graph | |
dataLabelsFontStyle | WMG_Ring_Graph | |
defaultDataLabeler(WMG_Ring_Graph graph, float val) | WMG_Ring_Graph | |
degrees | WMG_Ring_Graph | |
DeleteLink(WMG_Link theLink) | WMG_Graph_Manager | |
DeleteNode(WMG_Node theNode) | WMG_Graph_Manager | |
extraRing | WMG_Ring_Graph | |
FindShortestPathBetweenNodes(WMG_Node fromNode, WMG_Node toNode) | WMG_Graph_Manager | |
FindShortestPathBetweenNodesWeighted(WMG_Node fromNode, WMG_Node toNode, bool includeRadii) | WMG_Graph_Manager | |
forceUpdateText(GameObject obj) | WMG_GUI_Functions | |
getChangeSpritePositionTo(GameObject obj, Vector2 newPos) | WMG_GUI_Functions | |
getFirstCanvasOnSelfOrParent(Transform trans, ref Canvas canv) | WMG_GUI_Functions | |
GetLink(WMG_Node fromNode, WMG_Node toNode) | WMG_Graph_Manager | |
getPositionRelativeTransform(GameObject obj, GameObject relative) | WMG_GUI_Functions | |
getRectDiffs(GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif) | WMG_GUI_Functions | |
getRing(string id) | WMG_Ring_Graph | |
getRingRadius(int index) | WMG_Ring_Graph | |
getRingsSortedByValue() | WMG_Ring_Graph | |
getSpriteAlpha(GameObject obj) | WMG_GUI_Functions | |
getSpriteHeight(GameObject obj) | WMG_GUI_Functions | |
getSpritePivot(GameObject obj) | WMG_GUI_Functions | |
getSpritePivotTopToBot(GameObject obj) | WMG_GUI_Functions | |
getSpritePositionX(GameObject obj) | WMG_GUI_Functions | |
getSpritePositionXY(GameObject obj) | WMG_GUI_Functions | |
getSpritePositionY(GameObject obj) | WMG_GUI_Functions | |
getSpriteSize(GameObject obj) | WMG_GUI_Functions | |
getSpriteWidth(GameObject obj) | WMG_GUI_Functions | |
getTextHeight(GameObject obj) | WMG_GUI_Functions | |
getTextSize(GameObject obj) | WMG_Text_Functions | |
getTexture(GameObject obj) | WMG_GUI_Functions | |
getTextureMaterial(GameObject obj) | WMG_GUI_Functions | |
getTextWidth(GameObject obj) | WMG_GUI_Functions | |
hideRings | WMG_Ring_Graph | |
hideRingsChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Ring_Graph | |
hideZeroLabelLine | WMG_Ring_Graph | |
HighlightRing(string id) | WMG_Ring_Graph | |
Init() | WMG_Ring_Graph | |
innerRadiusPercentage | WMG_Ring_Graph | |
labelLineColor | WMG_Ring_Graph | |
labelLinePadding | WMG_Ring_Graph | |
labelLineSprite | WMG_Ring_Graph | |
labelLineStartOffset | WMG_Ring_Graph | |
labelPointColor | WMG_Ring_Graph | |
labelPointSize | WMG_Ring_Graph | |
labels | WMG_Ring_Graph | |
labelsChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Ring_Graph | |
labelsColor | WMG_Ring_Graph | |
labelsDataSource | WMG_Ring_Graph | |
labelsFont | WMG_Ring_Graph | |
labelsFontSize | WMG_Ring_Graph | |
labelsFontStyle | WMG_Ring_Graph | |
labelStartCenteredOnBand | WMG_Ring_Graph | |
labelTextOffset | WMG_Ring_Graph | |
leftRightPadding | WMG_Ring_Graph | |
LinksParent | WMG_Graph_Manager | |
MaxDataVal | WMG_Ring_Graph | |
maxValue | WMG_Ring_Graph | |
MinDataVal | WMG_Ring_Graph | |
minValue | WMG_Ring_Graph | |
NodesParent | WMG_Graph_Manager | |
outerRadius | WMG_Ring_Graph | |
pieMode | WMG_Ring_Graph | |
pieModeDegreeOffset | WMG_Ring_Graph | |
pieModePaddingDegrees | WMG_Ring_Graph | |
rectIntersectRect(GameObject r1, GameObject r2) | WMG_GUI_Functions | |
Refresh() | WMG_Ring_Graph | |
RemoveHighlights() | WMG_Ring_Graph | |
ReplaceNodeWithNewPrefab(WMG_Node theNode, Object prefabNode) | WMG_Graph_Manager | |
ringColor | WMG_Ring_Graph | |
ringIDs | WMG_Ring_Graph | |
ringIDsChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Ring_Graph | |
ringIDsDataSource | WMG_Ring_Graph | |
ringLabelsParent | WMG_Ring_Graph | |
ringPointWidthFactor | WMG_Ring_Graph | |
ringPrefab | WMG_Ring_Graph | |
rings | WMG_Ring_Graph | |
ringsParent | WMG_Ring_Graph | |
ringWidth | WMG_Ring_Graph | |
RingWidthFactor | WMG_Ring_Graph | |
sendSpriteToBack(GameObject obj) | WMG_GUI_Functions | |
SetActive(GameObject obj, bool state) | WMG_GUI_Functions | |
SetActiveAnchoredSprite(GameObject obj, bool state) | WMG_GUI_Functions | |
SetActiveImage(GameObject obj, bool state) | WMG_GUI_Functions | |
setAnchor(GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition) | WMG_GUI_Functions | |
setAnchoredPosition(GameObject go, Vector2 anchoredPosition) | WMG_GUI_Functions | |
setAsNotInteractible(GameObject obj) | WMG_GUI_Functions | |
setTexture(GameObject obj, Sprite sprite) | WMG_GUI_Functions | |
setTextureMaterial(GameObject obj, Material aMat) | WMG_GUI_Functions | |
showDataLabels | WMG_Ring_Graph | |
stretchToParent(GameObject go) | WMG_GUI_Functions | |
textureChanger | WMG_Ring_Graph | |
TextureChanger(GameObject obj, Sprite sprite, int textureNum, float maxSize, float inner, float outer, bool antiAliasing, float antiAliasingStrength, float fill) | WMG_Ring_Graph | |
textureResolution | WMG_Ring_Graph | |
topBotPadding | WMG_Ring_Graph | |
useComputeShader | WMG_Ring_Graph | |
values | WMG_Ring_Graph | |
valuesChanged(bool editorChange, bool countChanged, bool oneValChanged, int index) | WMG_Ring_Graph | |
valuesDataSource | WMG_Ring_Graph | |
WMG_Click | WMG_Events | |
WMG_Click_H(WMG_Series aSeries, WMG_Node aNode, PointerEventData pointerEventData) | WMG_Events | |
WMG_Click_Leg | WMG_Events | |
WMG_Click_Leg_H(WMG_Series aSeries, WMG_Node aNode, PointerEventData pointerEventData) | WMG_Events | |
WMG_Link_Click | WMG_Events | |
WMG_Link_Click_H(WMG_Series aSeries, WMG_Link aLink, PointerEventData pointerEventData) | WMG_Events | |
WMG_Link_Click_Leg | WMG_Events | |
WMG_Link_Click_Leg_H(WMG_Series aSeries, WMG_Link aLink, PointerEventData pointerEventData) | WMG_Events | |
WMG_Link_MouseEnter | WMG_Events | |
WMG_Link_MouseEnter_H(WMG_Series aSeries, WMG_Link aLink, bool state) | WMG_Events | |
WMG_Link_MouseEnter_Leg | WMG_Events | |
WMG_Link_MouseEnter_Leg_H(WMG_Series aSeries, WMG_Link aLink, bool state) | WMG_Events | |
WMG_MouseEnter | WMG_Events | |
WMG_MouseEnter_H(WMG_Series aSeries, WMG_Node aNode, bool state) | WMG_Events | |
WMG_MouseEnter_Leg | WMG_Events | |
WMG_MouseEnter_Leg_H(WMG_Series aSeries, WMG_Node aNode, bool state) | WMG_Events | |
WMG_Pie_Legend_Entry_Click | WMG_Events | |
WMG_Pie_Legend_Entry_Click_H(WMG_Pie_Graph pieGraph, WMG_Legend_Entry legendEntry, PointerEventData pointerEventData) | WMG_Events | |
WMG_Pie_Slice_Click | WMG_Events | |
WMG_Pie_Slice_Click_H(WMG_Pie_Graph pieGraph, WMG_Pie_Graph_Slice aSlice, PointerEventData pointerEventData) | WMG_Events | |
WMG_Pie_Slice_MouseEnter | WMG_Events | |
WMG_Pie_Slice_MouseEnter_H(WMG_Pie_Graph pieGraph, WMG_Pie_Graph_Slice aSlice, bool state) | WMG_Events | |
WMG_Ring_Click | WMG_Events | |
WMG_Ring_Click_H(WMG_Ring ring, PointerEventData pointerEventData) | WMG_Events | |
WMG_Ring_MouseEnter | WMG_Events | |
WMG_Ring_MouseEnter_H(WMG_Ring ring, bool state) | WMG_Events | |
WMGpivotTypes enum name | WMG_Text_Functions | |
zeroLine | WMG_Ring_Graph | |
zeroLineText | WMG_Ring_Graph | |