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Graph Maker
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The tooltip for axis graphs when WMG_Axis_Graph::tooltipEnabled = true. More...
Public Member Functions | |
| delegate string | TooltipLabeler (WMG_Series series, WMG_Node node) |
| void | SetToolTipRefs () |
| Sets tool tip references, should not be called outside of Graph Maker code. More... | |
| void | SetTooltipObject (GameObject toolTipPanel, GameObject toolTipLabel) |
| Sets a different tooltip object that you specify, see example X_WorldSpace scene code for example usage. More... | |
| void | subscribeToEvents (bool val) |
| Subcscribes to click and hover events, should not be used outside of Graph Maker code. More... | |
Public Member Functions inherited from WMG_GUI_Functions | |
| void | SetActive (GameObject obj, bool state) |
| bool | activeInHierarchy (GameObject obj) |
| void | SetActiveAnchoredSprite (GameObject obj, bool state) |
| void | SetActiveImage (GameObject obj, bool state) |
| Texture2D | getTexture (GameObject obj) |
| void | setTexture (GameObject obj, Sprite sprite) |
| void | changeSpriteFill (GameObject obj, float fill) |
| void | changeRadialSpriteRotation (GameObject obj, Vector3 newRot) |
| void | changeSpriteColor (GameObject obj, Color aColor) |
| void | changeSpriteAlpha (GameObject obj, float alpha) |
| float | getSpriteAlpha (GameObject obj) |
| void | changeSpriteWidth (GameObject obj, int aWidth) |
| void | changeSpriteHeight (GameObject obj, int aHeight) |
| void | setTextureMaterial (GameObject obj, Material aMat) |
| Material | getTextureMaterial (GameObject obj) |
| void | changeSpriteSize (GameObject obj, int aWidth, int aHeight) |
| void | changeSpriteSizeFloat (GameObject obj, float aWidth, float aHeight) |
| Vector2 | getSpriteSize (GameObject obj) |
| void | changeBarWidthHeight (GameObject obj, int aWidth, int aHeight) |
| float | getSpriteWidth (GameObject obj) |
| float | getSpriteHeight (GameObject obj) |
| float | getTextWidth (GameObject obj) |
| float | getTextHeight (GameObject obj) |
| void | forceUpdateText (GameObject obj) |
| void | setAnchor (GameObject go, Vector2 anchor, Vector2 pivot, Vector2 anchoredPosition) |
| void | setAnchoredPosition (GameObject go, Vector2 anchoredPosition) |
| void | stretchToParent (GameObject go) |
| bool | rectIntersectRect (GameObject r1, GameObject r2) |
| void | getRectDiffs (GameObject child, GameObject container, ref Vector2 xDif, ref Vector2 yDif) |
| float | getSpritePositionX (GameObject obj) |
| float | getSpritePositionY (GameObject obj) |
| Vector2 | getSpritePositionXY (GameObject obj) |
| float | getSpritePivotTopToBot (GameObject obj) |
| Vector3 | getPositionRelativeTransform (GameObject obj, GameObject relative) |
| void | changePositionByRelativeTransform (GameObject obj, GameObject relative, Vector2 delta) |
| void | changeSpritePositionTo (GameObject obj, Vector3 newPos) |
| void | changeSpritePositionToX (GameObject obj, float newPos) |
| void | changeSpritePositionToY (GameObject obj, float newPos) |
| Vector2 | getChangeSpritePositionTo (GameObject obj, Vector2 newPos) |
| void | changeSpritePositionRelativeToObjBy (GameObject obj, GameObject relObj, Vector3 changeAmt) |
| void | changeSpritePositionRelativeToObjByX (GameObject obj, GameObject relObj, float changeAmt) |
| void | changeSpritePositionRelativeToObjByY (GameObject obj, GameObject relObj, float changeAmt) |
| Vector2 | getSpritePivot (GameObject obj) |
| void | changeSpriteParent (GameObject child, GameObject parent) |
| void | getFirstCanvasOnSelfOrParent (Transform trans, ref Canvas canv) |
| void | addRaycaster (GameObject obj) |
| void | setAsNotInteractible (GameObject obj) |
| void | bringSpriteToFront (GameObject obj) |
| void | sendSpriteToBack (GameObject obj) |
Public Member Functions inherited from WMG_Text_Functions | |
| void | changeLabelText (GameObject obj, string aText) |
| void | changeLabelFontSize (GameObject obj, int newFontSize) |
| Vector2 | getTextSize (GameObject obj) |
| void | changeSpritePivot (GameObject obj, WMGpivotTypes theType) |
| void | changeLabelColor (GameObject obj, Color newColor) |
| void | changeLabelFontStyle (GameObject obj, FontStyle newFontStyle) |
| void | changeLabelFont (GameObject obj, Font newFont) |
Public Attributes | |
| TooltipLabeler | tooltipLabeler |
| Use to override the default labeler for the graph tooltip label to put for example a dollar sign for the label. More... | |
| WMG_Axis_Graph | theGraph |
| The graph for this tooltip. More... | |
Additional Inherited Members | |
Public Types inherited from WMG_Text_Functions | |
| enum | WMGpivotTypes { WMGpivotTypes.Bottom, WMGpivotTypes.BottomLeft, WMGpivotTypes.BottomRight, WMGpivotTypes.Center, WMGpivotTypes.Left, WMGpivotTypes.Right, WMGpivotTypes.Top, WMGpivotTypes.TopLeft, WMGpivotTypes.TopRight } |
The tooltip for axis graphs when WMG_Axis_Graph::tooltipEnabled = true.
| void WMG_Graph_Tooltip.SetTooltipObject | ( | GameObject | toolTipPanel, |
| GameObject | toolTipLabel | ||
| ) |
Sets a different tooltip object that you specify, see example X_WorldSpace scene code for example usage.
| toolTipPanel | Tool tip panel. |
| toolTipLabel | Tool tip label. |
| void WMG_Graph_Tooltip.SetToolTipRefs | ( | ) |
Sets tool tip references, should not be called outside of Graph Maker code.
| void WMG_Graph_Tooltip.subscribeToEvents | ( | bool | val | ) |
Subcscribes to click and hover events, should not be used outside of Graph Maker code.
| val | If set to true value. |
| delegate string WMG_Graph_Tooltip.TooltipLabeler | ( | WMG_Series | series, |
| WMG_Node | node | ||
| ) |
| WMG_Axis_Graph WMG_Graph_Tooltip.theGraph |
The graph for this tooltip.
| TooltipLabeler WMG_Graph_Tooltip.tooltipLabeler |
Use to override the default labeler for the graph tooltip label to put for example a dollar sign for the label.